# Burning of King

![](https://3041859825-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjBXDiABOcH8NI3ifIb-887967055%2Fuploads%2FkXTjr5BrV7giHwcCoPmw%2Fquema.jpg?alt=media\&token=b8cbe912-ac3e-4f60-a8ce-0199e739b64b)

In DChess we consider the economy as one of the pillars of the project that allows its constant evolution. The burning system is a measure that allows the regulation of the token (in this case the KING) so that its value does not decline abruptly. That is why we seek that users do not have excessive profits, and consequently a burning system that allows the KING to be balanced. The following are the different methods of burning the KING:

* [Upgrading of board pieces](../../dchess-game/gameplay/fichas)
* [Lootboxes](../../dchess-game/lootboxes)
* [Purchase of avatars, cards and frames](../../dchess-game/custom-profile/avatars-cards-frames-and-badges.)
* [Purchase of emojis](../../dchess-game/custom-profile/emojis)
* [Entry to tournaments](broken-reference)
* [Banned boards](../../dchess-game/sistema-de-becas)
* [Marketplace](../../dchess-game/marketplace)
* [Duels](../../dchess-game/gameplay/modos-de-juego/duels)
* Warnings for different infractions (see www.dchess.net/tyc)

{% hint style="info" %}
A fee of 3% of the total KING to be withdrawn from the Hub will be charged for the burn.
{% endhint %}

