DChess
ENGLISH
ENGLISH
  • INTRODUCTION
    • DChess
  • Token Economy
    • Tokens
    • Queen
    • King
      • Burning of King
      • KING's acquisition mechanism
    • Audit
  • DCHESS GAME
    • Gameplay
      • Game Modes
        • Duels
      • 1st Generation Boards
        • Classic
        • Bronze
        • Silver
        • Gold
        • Diamond
        • Ruby
        • Yggdrasil
      • 2nd Generation Boards
        • Unseen
        • Stalker
        • Furtive
        • Gibbous
        • Vast
      • Ranks
      • Chess Pieces
      • Leaderboards
    • Scholarship System
    • Board Farming
    • Custom Profile
      • Avatars, cards, frames and badges.
      • Emojis
    • Lootboxes
      • Avatars, frames and cards
        • Avatars
        • Cards
        • Frames
      • Deluxe Box
      • Boards
    • Marketplace
  • INFORMATION
    • Faq
    • Rules
    • Social Media
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  1. Token Economy
  2. King

Burning of King

PreviousKingNextKING's acquisition mechanism

Last updated 3 years ago

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In DChess we consider the economy as one of the pillars of the project that allows its constant evolution. The burning system is a measure that allows the regulation of the token (in this case the KING) so that its value does not decline abruptly. That is why we seek that users do not have excessive profits, and consequently a burning system that allows the KING to be balanced. The following are the different methods of burning the KING:

  • Entry to tournaments

  • Warnings for different infractions (see www.dchess.net/tyc)

A fee of 3% of the total KING to be withdrawn from the Hub will be charged for the burn.

Upgrading of board pieces
Lootboxes
Purchase of avatars, cards and frames
Purchase of emojis
Banned boards
Marketplace
Duels